﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BB.entity.Unit
{
	abstract class Unit
	{
		/// <summary>
		/// The health of the unit. There is no specific limit.
		/// A typical rifle man could have a health of about 100.
		/// </summary>
		protected int health = 0;

		/// <summary>
		/// Get the health of the unit.
		/// </summary>
		/// <returns></returns>
		public int getHealth()
		{
			return this.health;
		}
	}
}
